![]() I'm okay with taking losses if it achieves my goals. The designers should note there is a significant difference between challenging and just mean. some mild challenge (which ramped up _sharply_ for the final dungeon). At anything higher than the easiest level, the RNG is cruel and punitive. I didn't find any of it particularly of use, I've been playing these sorts of things for a while. A front line, a back line, support, damage, looking for synergies. I like the battle line style games (by which I mean the array/position of your characters in a turn-based combat has meaning). I've played it quite a few hours, which by itself might seem thumbs-up recommendation, but it really isn't. + 25% Stress Healing Received if HP below 40%.Ultimately, I simply cannot recommend this game. Also have a chance of apply speed debuff on all team members. ![]() However, it knocks back him 2 steps, makes all team members lose health and increase stress. The Overlord uses his ultimate skill, which applies a high-damage blight on all enemies and (never miss). ![]() The Overlord applies a multiple stun that stun all enemies (never miss), have a chance of apply speed debuff and crit debuff on enemies. The Overlord throws a dark lightning ball with high accuracy that can pull enemy and clear all corpses. ![]() If miss have chance of receive more stress. The Overlord casts a defensive buff that gives him damage block and damage reflection and resistances from debuff, move with the cost of 3 stress. The Overlord cuts through dimension, inflicting damage and bleed to enemy. The Overlord creates a black hole, causing damages to both enemies in the middle row. The Overlord graspes enemy's heart with a small chance of Instant Kill (very useful in boss fight), if miss can cause medium chance of stun. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |